It now better aligns to the Modding Guidelines OP standards (still a smidge extra). V0.2.6: Balanced the Azrael a bit it had way too much OP (like 60 too much), so much so that it didn't want any Built-In hull mods. Renamed the planets in the NSO star system to avoid conflicting with Anvil/Exalt. Improved Nexerelin support for New Start mod. New Ship system: Reanimate Salvage for the Necromancer Built into Haunt and Ghost, it slows down launching if you use any non-NSO fighters. Haunt gets two launch bays and can change the wings, Bansidhe gets a reduction in DP from 30 to 25, New Ships: Ghost Cruiser-sized carrier, Necromancer Destroyer-sized Drone Tender/Combat Salvage, Maggot Torpedo Bomber, Corpse Drone V0.3.0: Phase Carriers ( should be save safe, but might cause weirdness with illegal ship fitting for existing fleets) New hullmod: Superposition Armor (allows in-battle armor regeneration). New ship: Deathknight, phase heavy cruiser with elite armor regeneration. V0.3.1: Deathknight (should be save safe, but now requires Magic Lib). Polishing: Added "Phase" back to Designation of ships: Dullahan, Bansihde, Necromancer, Deathknight Polishing: Improving Nusquam system generation (Probably worth stopping by the debris field for a new player). Tweaking: Slight narrowing of Dullahan turret arc to firing through ship. Tweaking: Ghoulie base value changed to 28,000 (from 52,000) Tweaking: Dullahan base value changed to 50,000 (from 40,000) Tweaking: Barrow base value changed to 42,000 (from 100,000) Tweaking: Barrow supplies changed to 6/month (from 10/month) I don't use Industrial.Evolution myself so hopefully someone can confirm it fully works, but it shouldn't break anything. Tentative support for Industrial.Evolution (whitelisting ships to allow the mod use). Disables a call inside of the vanilla Phase Field hull mod that can sometimes cause a save crash. See IonDragonX's post immediately below for link. Tenative support for Smuggler's tricks: Tested, seems mostly compatible. Nexerelin with quick start and Diplomacy ProfileĬommissioned Crew with a NSO bonus: Phase Logistics These aren't the clean R&D folks in sterile labs, these are soldiers, spacers, and technicians who want something that works NOW and are willing to make engineering compromises to make it work.Äownload: No Such Organization - Phase ships v0.3.2 Nowadays, they salvage available hulls and shove phase coils in them. 'No Such Organization' is an open secret, rebranding after the Hegemony destroyed the bases of the PHASEOPS 3rd Task Force in the end of AI Wars. A minor faction with historic ties to Tri-Tachyon Corp and a love of phase ships.
0 Comments
Leave a Reply. |